package edu.up.firesawakening;

/**
 * An action representing an attack made by one Unit to another
 * 
 * @author Alex Hanemann
 * @version 19 November 2012
 */
public class TacticsAttackAction extends TacticsAction {

	/**
	 * Serial ID
	 */
	private static final long serialVersionUID = 98031282865511519L;

	/**
	 * @param source
	 *            the index of the player that called the action
	 * @param startTile
	 *            the source tile of the action
	 * @param targetTile
	 *            the target tile of the action
	 * 
	 */
	public TacticsAttackAction(int source, Tile startTile, Tile targetTile,
			int cost) {
		super(source, startTile, targetTile, cost);
	}

}
